You move like your chess piece ( bishop/rook/pawn/knight/king). If you do not move AT ALL, you can full attack (no 5ft step) or start casting a spell with a full-round casting time. If the movement puts you in Battle Mode, the rest of your action(s) are lost, and you go into a new initiative within Battle Mode. You can move and cast/attack, or cast/attack then move. You cannot delay to change your initiative (but you can swap initiative using a BattleCard). Whichever side gets the highest initiative roll, gets to move their first piece first (variant: white goes first, per chess) Initiative order is only relevant PER SIDE You still act in initiative order, but each side takes turns moving a piece. You can only hold one card at the end of any turn, otherwise cards must be used or discarded at the end of the turn.Ī player can spend their standard (attack) action to draw a BuffCard, subject to the card-holding rules above. The pocket dimension of the chess board invigorates you – your side gets a random buff card each turn. Accessories and rules can be downloaded here.ĭ&D Battle Chess Game Rules (Version 1.1) It uses custom cards, a 6×6 square map (representing one square on the chess board) with obstacles, and rules as follows. The idea of D&D-esque chess, or a chess-encounter in D&D has been a popular one, and I took a shot at creating my own ruleset for it.
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